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Plays Ghodera Level 85 Paladin, Protection. Human. Alliance. Lightning's Blade (PvP) - NorthAmerica
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(This is a work in progress!!!)
There isn't really a lot to be said about healing as a paladin.
There are two main holy pally builds +healing builds which aim to maximize the total amount healed. and + crit builds. which aim to maximize the mana return of holy talents(Illumination).
Ignoring downrank spell penalties, here is how World of Warcraft determines the amount healed by single-target, direct heals:
Total healed = (BASE_HEAL + BONUS_HEAL + BONUS_CASTHEAL * CASTTIME_MODIFIER) * MULTI_HEAL
Using the above formula, you will be able to precisely calculate your average healing. * BASE_HEAL: Find the amount healed within the healed range. Average of Flash Of Light (Rank 7) is 475 - this will be used. * BONUS_HEAL: Find all the additive NOT casttime-modified heal (e.g. Blessing of Light and Holy Guidance) * BONUS_CASTHEAL: Find all the additive casttime-modified heal (e.g. equipment) * MULTI_HEAL: Find all multiplied heal modifiers (e.g. Healing Light, Sanctity Aura) * CASTTIME_MODIFIER: Value derived from the 3.5 rule - etc. for Flash Of Light, it is 1.5/3.5 = ~0.43.
Taking Flash of Light, Holy Light and the holy talent tree into account, we can derive the following formulas for paladins:
Flash Of Light (rank 7):
Average healed = (475 + Blessing of Light + Healing Done in Character-Panel * 0.43) * (Healing Light + Sanctity Aura)
Holy Light (rank 11):
Average healed = (2321 + Blessing of Light + Healing Done in Character-Panel * 0.71) * (Healing Light + Sanctity Aura)
As a paladin, most of our increased healing power comes through +healing items and enchantments, as well as a good chunk of damage coming from +spell power. As of patch 2.3, items with +heal now also have 1/3 of that value as +spell power. Just for general information, here is a list of enchantments that are useful to us:
* Hands - +30 Healing * Head - +10 Stamina, +7 Defense and +24 Healing (ZG) * Legs - +10 Stamina, +7 Defense and +24 Healing (ZG) * Shoulder - +33 Healing - Exalted - Zandalar Tribe (ZG) * Weapon - +55 Healing * Weapon - +30 Spell power * Bracers - +5 mana/5 second
More enchants from TBC are:
* Head - +35 Healing +7 mana/5 seconds (Thrallmar/Honor Hold, revered, Glyph of Renewal) * Hands - +20 Spell power * Hands - +35 Healing * Weapon - 3%chance +100 mana/10 seconds to all party/raid members and self * Weapon - +81 Healing * Weapon - +40 Spell power * Weapon - +30 Int * Bracers - +30 Healing * Bracers - +6 mana/5 seconds * Chest - +6 mana/5 seconds * Chest - +100 mana * Chest - +6 all stats (gives a little less +mana as +100 mana enchant but gives +crit and + to all other stats) * Back - -2% threat * Legs - (Silver Spellthread)+46 Healing +15 Stamina (Tailor made, not technically an enchant) * Legs - (Golden Spellthread)+66 Healing +20 Stamina (Tailor made, not technically an enchant) * Shield - +18 Stamina * Shield - +12 Intellect
Links: http://spreadsheets.google.com/... Prioritized paladin healing gear list http://chicanery.fibergeek.com/... Healing Gem List http://chicanery.fibergeek.com/...
** Post edited by Ghodera on 8/31/2008.
** Post edited by Ghodera on 9/1/2008.
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